Is it your turn?
What do you want to do?
How do you want to help?
β€οΈβπ©Ή I want to heal somebody
π΅ Healing word
or
πΆ Mass healing word
or
πͺ Second wind
π‘οΈ I want to protect somebody
From?
π₯ Elemental damage
πββ¬ Being charmed or frightened
πΈ Countercharm
βοΈ Attacks
π΄ Barkskin
π I want to inspire somebody
How do you want to distract/sabotage?
π«£ Limit Visibility
π«οΈ Fog Cloud
ποΈ Disable enemies
How?
π Disable a group
π€ Sleep
or
π Hypnotic Pattern
πͺ’ Restrain or reduce movement in an area
πΈοΈ Web
π Debuff an enemy we want to damage
π’ Slow
π«Έ Push enemies 15ft
π¬οΈ Gust of Wind
π¬ Distract or charm a group
π Nathair's Mischief
How many targets?
π€ One
What kind
of attack?
π‘ Melee
π€Ί Rapier attack
π Damage and
debuff
π€¬ Vicious Mockery
π Damage and run
away from you
π€― Dissonant
Whispers
π₯ Multiple
In what range?
π€ Within 15ft
of you
π©οΈ Thunderwave
βοΈ Along a 100ft
line from you
β‘οΈ Lightning Bolt
What do you want to do?
Allows you to cancel a spell completely.
You can spend a bardic inspiration to reduce any of the following results by 1 bardic inspiration die:
You can use this after the DM has announced the number the enemy has rolled, but before you know whether it's a success/failure.
Grant yourself resistance against one of the following damage types until the start of your next turn.
The first time you attack with your rapier on your next turn, the target takes an extra 1d6 damage of the triggering type.
Attack an enemy moving out of range with your rapier.